Want to model something based on a high resolution model or sculpt, for game for production ? well the new 3ds max 2012 has the new feature of conforming lowres meshes on pre-built highres models.
Once you are satisfied with the conform result add more polygons as you like to give a more detailed look at the models. The new 2012 max also have built-in presets for colliding objects in its stimulation, like hard objects, cloth, paper boxes... etc. enjoy this video from the GDC product demonstration.
Once you are satisfied with the conform result add more polygons as you like to give a more detailed look at the models. The new 2012 max also have built-in presets for colliding objects in its stimulation, like hard objects, cloth, paper boxes... etc. enjoy this video from the GDC product demonstration.
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