Character Modeling in 3dsmax

Modelling a Character can be a very challenging process, but can be done if the entire process is determined step by step, its like having more than a process like sketching, modelling, rigging, lip syncing, texturing and finally the lighting.
Usually an artist visualizes or draws the character and wants to achieve that look right from the beginning - thats the long way which sometimes end before reaching the completion maybe due to frustration of not getting what you wanted.

So if always wanted to model a character and didnt know how to breakup the entire process, mastering it piece by piece, this tutorial by Marcos Nicacio can be an important guideline for you.

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